Yachting for Tokens

By Kevin

“Yachting for Tokens” is a little video game that Zach and I created over the past few days. In it, you helm an oldtime schooner looking for the mythical and elusive Arcade Tokens. Watch the white wind indicator and watch out for the islands!

(Design notes: The game was written using MIT’s Scratch programming language. It is designed to demonstrate how the wind angle affects a sailing ship. Remember, yachts cannot sail directly into the wind. So, if you want to go in the direction from which the wind is blowing, you must tack back and forth to make progress. Also, for this particular pixel yacht a beam reach–a 90 degree angle to the wind–is the fastest point of sail. All other points are slower in the game.)

Scratch Project

2 thoughts on “Yachting for Tokens

  1. Fun game! I’ve always wondered how sailing into the wind worked, now I have a bit better understanding."Ha ha ha" when I crash into an island though? You guys are cruel! =)Can’t wait for the next one.

  2. Hi Scott,Thanks for checking it out. We’re happy to hear you learned a bit about the physics of sailboats.We’re working on another game now–a 2d scroller–again using scratch.–Kevin

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